Kerb Walkthroughs:
The CCL Game The CCL Winter Game Sony Pinball Puzz Pinball
by Paul Relkin.
pwrelkin@mail.roanoke.edu
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1. Table Of Contents.
1. Table Of Contents.
2. About This Walkthrough.
3. About The CCL Game.
4. About The CCL Winter Game.
5. About Sony Pinball.
6. About Puzz Pinball.
7. Acknowledgments.
Solutions:
8. The CCL Game (Flash Player 9).
9. The CCL Game (Flash Player 10).
10. The CCL Winter Game (Flash Player 9).
11. The CCL Winter Game (Flash Player 10).
12. Sony Pinball.
13. Puzz Pinball.
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2. About This Walkthrough.
This walkthrough contains the optimal solutions for 4 clones of The Incredible Machine (http://en.wikipedia.org/wiki/The_Incredible_Machine). They were made by Kerb (http://www.kerbgames.com/). The object of the games is to build Rube Goldberg devices that move a ball to the exit, using objects from an inventory. These games have a very large number of possible solutions for each level. A solution is optimal if it uses the least number of objects required to win the level. The solutions in this walkthrough were found through distributed computing. Volunteers donated their spare computing time to sift through possible solutions, using the decompiled physics algorithms from each game. Possible solutions that were not solved after 1,000 frames were rejected. The volunteers' computers were located in many countries around the world, including United States, Germany, Australia, United Kingdom, Hungary, Poland, Canada, China, Portugal, Ukraine, Belgium, France, India, Italy, Russia, Austria, Finland, Japan, and Norway.
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3. About The CCL Game.
The CCL Game was made by Kerb for CCL Computers. It was released in February 2005 and after 6 months had been played over 650,000 times. The object of the game is to move a package across a warehouse to the exit by placing conveyor belts, fans, and springs on a grid. The CCL Game contains 7 levels. The game ends if a level has not been solved after 10 attempts. The original CCL game is no longer available on CCL Computers' website. However, the game can still be found with The Wayback Machine (http://web.archive.org/web/20050310011025/http://www.cclonline.com/pc/hardware/software/thecclgame/) and a version with only the first 3 levels can be found on many Flash game sites (http://www.newgrounds.com/portal/view/224910/).
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4. About The CCL Winter Game.
The CCL Winter Game is the sequel of The CCL Game. It was released in December 2005 and replaced the original CCL game on CCL Computers' website. The game features new winter graphics and 10 new levels. It also allows an unlimited number of solutions to be tried for each level. However, there is a bug in level 4 which will still end the game after 10 attempts. The CCL Winter Game can be played on CCL Computers' website (http://www.cclonline.com/pc/hardware/software/thecclgame/).
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5. About Sony Pinball.
Sony Pinball was made by Kerb for Playstation's Club 404 website. It was released in April 2005. The object of the game is to move a pinball to the exit by placing pinball machinery on a grid. The pinball machinery can be rotated in different directions. Sony Pinball contains 10 levels. It can be played on Kerb's website (http://www.kerbgames.com/Play/?contentId=129).
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6. About Puzz Pinball.
Puzz Pinball was made by Kerb for Mobclub. It was released in October 2005. It is the sequel of Sony Pinball. Puzz Pinball contains 26 levels. It can be played on Mobclub's website (http://www.mobclub.com/free/mobile/Webgames/puzzle/1315/puzzpinball/).
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7. Acknowledgments.
Thank you AMD Users, the team that contributed the most computing time, anih, the highest contributing member, all other teams that participated, including Rechenkraft.net and Ukraine, and all other contributing members, including NeoGen, vaughan, duftkerze, ototero, Erkan Yilmaz, numibesi, gamer007, Roxen, Rainel, kpearson, Rincewind, WTBroughton, sk_3141592, TongZhou, blackdeath, Gun, Goku90504, Super_Energyzer, Velociraptor, Whity, vfrey, UA_ReMMeR, andy_3_913, Liuqyn, S_K_, Beerknurd, nickth, M0CZY, XaviorPenguin, Dezeer, wenmao, orientfan, david, TA_andy, MfldElton, Hello71, yoyo, adam, Jay Pound, Elday, alex_945, Nomarcland, Death, and Reale.
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8. The CCL Game (Flash Player 9).
Press the
GO
button in the game to start the preview.
Level completion has been disabled for all previews.
The level is solved when the ball reaches an exit tile.
exit tiles:

Room 1:
1.
2 objects (80 frames)
Room 2:
1.
6 objects (395 frames)
Room 3:
1.
3 objects (82 frames)
Room 4:
1.
6 objects (176 frames)
Room 5:
1.
6 objects (352 frames)
Room 6:
1.
2 objects (34 frames)
Room 7:
1.
4 objects (106 frames)
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9. The CCL Game (Flash Player 10).
Press the
GO
button in the game to start the preview.
Level completion has been disabled for all previews.
The level is solved when the ball reaches an exit tile.
exit tiles:

Room 1:
1.
2 objects (80 frames)
Room 2:
1.
6 objects (395 frames)
Room 3:
1.
3 objects (82 frames)
Room 4:
1.
6 objects (156 frames)
Room 5:
1.
6 objects (352 frames)
Room 6:
1.
2 objects (34 frames)
Room 7:
1.
4 objects (106 frames)
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10. The CCL Winter Game (Flash Player 9).
Press the
GO
button in the game to start the preview.
Level completion has been disabled for all previews.
The level is solved when the ball reaches an exit tile.
exit tiles:

Room 1:
1.
2 objects (74 frames)
Room 2:
1.
3 objects (60 frames)
Room 3:
1.
2 objects (87 frames)
Room 4:
1.
5 objects (178 frames)
Room 5:
1.
5 objects (232 frames)
Room 6:
1.
2 objects (69 frames)
Room 7:
1.
6 objects (193 frames)
Room 8:
1.
7 objects (85 frames)
Room 9:
1.
4 objects (48 frames)
Room 10:
1.
5 objects (71 frames)
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11. The CCL Winter Game (Flash Player 10).
Press the
GO
button in the game to start the preview.
Level completion has been disabled for all previews.
The level is solved when the ball reaches an exit tile.
exit tiles:

Room 1:
1.
2 objects (74 frames)
Room 2:
1.
3 objects (60 frames)
Room 3:
1.
2 objects (87 frames)
Room 4:
1.
6 objects (165 frames)
Room 5:
1.
5 objects (208 frames)
Room 6:
1.
2 objects (69 frames)
Room 7:
1.
6 objects (193 frames)
Room 8:
1.
7 objects (77 frames)
Room 9:
1.
4 objects (51 frames)
Room 10:
1.
5 objects (78 frames)
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12. Sony Pinball.
Press the
START
button in the game to start the preview.
Level completion has been disabled for all previews.
The level is solved when the ball reaches an exit tile.
exit tiles:

Level 1:
1.
1 object (72 frames)
Level 2:
1.
1 object (106 frames)
Level 3:
1.
2 objects (58 frames)
Level 4:
1.
2 objects (78 frames)
Level 5:
1.
3 objects (77 frames)
Level 6:
1.
4 objects (79 frames)
Level 7:
1.
3 objects (116 frames)
Level 8:
1.
3 objects (49 frames)
Level 9:
1.
4 objects (182 frames)
Level 10:
1.
3 objects (347 frames)
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13. Puzz Pinball.
Press the
START
button in the game to start the preview.
Level completion has been disabled for all previews.
The level is solved when the ball reaches an exit tile.
exit tiles:

Level 1:
1.
1 object (77 frames)
Level 2:
1.
2 objects (104 frames)
Level 3:
1.
2 objects (102 frames)
Level 4:
1.
1 object (96 frames)
Level 5:
1.
2 objects (73 frames)
Level 6:
1.
3 objects (134 frames)
Level 7:
1.
2 objects (175 frames)
Level 8:
1.
2 objects (46 frames)
Level 9:
1.
2 objects (71 frames)
Level 10:
1.
2 objects (109 frames)
Level 11:
1.
2 objects (67 frames)
Level 12:
1.
1 object (113 frames)
Level 13:
1.
2 objects (102 frames)
Level 14:
1.
5 objects (71 frames)
Level 15:
1.
4 objects (187 frames)
Level 16:
1.
6 objects (107 frames)
Level 17:
1.
2 objects (77 frames)
Level 18:
1.
2 objects (117 frames)
Level 19:
1.
2 objects (75 frames)
Level 20:
1.
5 objects (166 frames)
Level 21:
1.
3 objects (167 frames)
Level 22:
1.
3 objects (66 frames)
Level 23:
1.
2 objects (744 frames)
Level 24:
1.
6 objects (89 frames)
Level 25:
1.
4 objects (121 frames)
Level 26:
1.
1 object (252 frames)